I have a USD file that I load in via the Stage Actor. I have animation, that I have keyed with the Timecode in Sequencer. When I scrub through the shot in sequencer, the animation plays through just fine. However, when I render my shot, the animation doesn’t play, and my character stays static in the frames rendered.
I’m sure I’m just missing something silly, but what would that be? There is little in the way of documentation on this subject.