USceneCaptureComponent2D breaking on IPad

We are trying to deploy it to IPad and have ran into a weird issue lately. About two to three months it was working but lately it hasn’t been working and the only difference is that we upgraded to the latest version. In our game we are trying to use a USceneCaptureComponent2D to take pictures while playing the game and for some reason when I set the USceneCaptureComponent2D visibility to true it crashes on the tablet. Was there any changes made in the latest build for USceneCaptureComponent2D? I went through the revision notes but didn’t find anything relevant to this issue.