Usage of Oculus Audio Plugin (Bleeding Edge 4.7.8)

I just tried that (mono cue, with SPATIALIZATION HRTF enabled) and it seems quite good compared to when I use the default. Determining if a sound is behind is quite hard though.

I tried this with my Bowers & Wilkins headphones and cheap super market ones. Actually preferred my cheap ones.

I have the feeling it’s somewhat of an art to tweak well.

Hopefully someone from Epic can share their experience using this :slight_smile: