I’ve packaging my project using frontend because it’s the only way to get all my levels cooked. When I click cook contact for Mac, apparently only my default level gets cooked as when I package the project from dropdown menu File—>Package Project–>Mac, only my default level plays.
So, the game launches and I can play it… But it doesn’t save where I told it to via Project Settings. It just doesn’t save! Help anyone?
We apologize for not being able to reach your question sooner, but we appreciate your patience while awaiting a response. In order to assist you in an effective manner, we would like to see if you are still experiencing the issue you are reporting in engine versions 4.8.3 and/or 4.9.2?
If so, would you mind providing some simple steps, screenshots, or any other relevant pieces of information to help us reproduce the issue on our end?