[URGENT] Project Crashing when too big

hi @enething1 , @Hardcawcanary ,

Just checked the UEFN 5.6 source code at the failing location and this is the message

// Updates the suffix to be given to the next newly-created unnamed object.

Basically you have an asset/object that is not named/saved correctly.

The possible actions and run Validation Run Validation fixer check that the new asset conforms to the power of 2.

Validation and Fix-Up Tool | Unreal Editor for Fortnite Documentation | Epic Developer Community

Perhaps go back using UEFN revision control and undo the last changes

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