*URGENT BUG FIX* New maps created in UEFN all have a movement bug.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Summary

Since the new creative update adding the Chapter 5 weapons every NEW map I make in UEFN gives very bad lag when moving the character sideways or backwards. I have even published a map and the issue is still there so it is not just in the UEFN test game session.

Steps to Reproduce

Open a new project in UEFN, launch session to get in to game, move character sideways or backwards (A, S, or D keys). You can see the lag even more when swinging a pickaxe while moving sideways or backwards.

Expected Result

When doing this there should be no lag and should be the same as moving forward.

Observed Result

When doing this it generates tons of lag in the map and everything starts stuttering.

Platform(s)

PC

Island Code

9878-9165-3095

Additional Notes

This is an urgent bug fix.

Same issue here! Thanks for posting thought I was going crazy and it was somehow something I did

4 Likes

This is real and catastrophic. This is driving me nuts.

2 Likes

The status of UCB-1254 incident has been moved from ‘Awaiting Validation’ to ‘Needs Triage’.

1 Like

Ye i was going nuts, i only have it in my new (creative) 1.0 map (so it’s not exclusive to UEFN). I was puzzled cause moving forward is smooth and framerate is steady 120. And my older maps are unaffected. I hope I dont need to make a new map cause i made pretty progress.

2 Likes

What is funny is; if you jump sideways its lag free, maybe it’s camera lag?

If I had to take a completely uneducated guess I believe this is due to the server’s anticipated player movement speed disagreeing with the client’s configured movement speed; Islands made in 28.20 now have the new setting “Movement Speed Tunings” in the island settings defaulted to “Current BR” whereas existing islands take the setting “Ch 4 Movement”. I would guess that “Current BR” moves slightly slower left/right and the server expects the player to move slightly faster/slower left/right which causes stuttering as your position is modulated slightly to correct.

1 Like

Yes that seems to be a temporary fix is to change the movement back to chapter 4. Thanks for the information!

2 Likes

This is happening for me also. It’s impossible to test the performance of maps when there’s a bug like this. Needs to be fixed ASAP!

All you have to do to reproduce this is create a new project and strafe left/right or move backwards. It only happens when moving left/right/backwards. Affects controller and keyboard. Moving forward causes no stutters.

2 Likes

Yes,mini video to be more explicit for who dont understand :slight_smile:

imagine me creating new 25 projects,FORMATED HDD,FRESH WINDOWS…
to see that its not my fault and i lost a day fighting shadows … GG EPIC

Hi everyone, we’re checking into this.

1 Like

Movement Problems,Solved ! Thank Me Later ! :face_with_monocle:

1 Like

its ok,i found the problem for all :slight_smile: they only have to read here :face_with_monocle:

1 Like

THANK YOU SO MUCH

Experiencing the same thing on my map made in creative 1.0

Changing to the old movement didn’t fix the issue for me. Need this to get fixed soon so new maps aren’t regarded as “buggy” by players

So glad this isnt just me! Ive wasted 2 days trying to fix this as I thought it was an issue with my map!!! I did learn that you dont get any lag if you dont add island settings but thats not really any help :sweat_smile:

An urgent bug fix is underway for the movement bug affecting new maps created in UEFN. Swift resolution is crucial to ensure smooth gameplay and maintain user satisfaction.

I have switched back to the Ch4 Movement and the strafe lag went away! I was going nuts, I thought something is wrong with my map…It was ALL good before I enabled Current BR movement setting.

Please fix this. It’s a map-killer.