Summary
When using new assets with the GlassProvider Component, other members of my team get randomly assigned the asset when the asset is being checked in. Assets with this Component get passed around to team members, very annoying. Assets should never be automatically be checked out by a team member when it is checked in.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Place an Asset with the GlassProvider Component (Asteria HarvestHomes Window A B Top)
- Check in
- Observe Asset being checked out by a random team member when working on the same project at the same time.
Expected Result
Asset not being saved / checked out by a random team member when they haven’t even touched said asset.
Observed Result
Asset gets saved / checked out by random team members when working on the same project at the same time.
Platform(s)
PC
