UPROPERTY ScriptName?

What is this?
Is it for when bind dynamic delegate by function name?

Greetings @fongcrush

I think it’s used to rename the property in python or BP’s without changing the C++ name.

What’s diferent from UPROPERTY meta DisplayName?

I believe ScriptName is how it is referenced in things such as blueprint graphs or scripting in python. (UPROPERTY(ScriptName = “HealthValue”) etc. The display name just controls how it appears in the editor but not how it is access in scripting/blueprints.

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