I have the following declared in my .h
UPROPERTY(EditAnywhere, BlueprintReadWrite, meta = (Category = "Input|Key Mapping"))
FInputAxisKeyMapping MoveForwardMapping;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Input|KeyMapping")
FInputAxisKeyMapping MoveBackwardMapping;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Input Mapping")
FInputAxisKeyMapping MoveLeftMapping;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "InputBindings|Mappings")
FInputAxisKeyMapping MoveRightMapping;
And this is what I see in my editor
Can anyone tell me why there the variables aren’t showing even though the change is merely category names?