Upload game progress on a server

Hi, I want to know how to upload game progress like (for example: how many wins), on a cloud server so that when the player deletes the game and reinstalls it loads all his progresses and achievements.

Does Playfab do this? and how?

Yes, as far as I know, PlayFab is should be able to handle this. They provide APIs and SDKs for Unreal Engine. You’ll need to integrate the SDK into your game and use the APIs to save and load data to and from the cloud. PlayFab SDK in Code Plugins - UE Marketplace

Save data to the cloud: When the player wins a game, you can use the PlayFab API to save their win count to the cloud. This data will be associated with the player’s PlayFab account, so it will be available even if they delete the game and reinstall it.

Load data from the cloud: When the player launches the game, you can use the PlayFab API to retrieve their win count from the cloud. This data will be available even if they deleted the game and reinstalled it.

You of course also use PlayFab to save and load other types of game data, such as player statistics, high scores, and achievements. I suggest reading more about PlayFab before making any decisions to see if it is the right fit for your project! :slight_smile: