Hi!
I’m using Unreal 5.3.2 with Visual Studio 2022.
I’m working with a project which I create it with a previous version of Unreal Engine. When I compile it I get this message:
27>Using Visual Studio 2022 14.36.32537 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532) and Windows 10.0.22000.0 SDK (C:\Program Files (x86)\Windows Kits\10).
27>[Upgrade]
27>[Upgrade] Using backward-compatible build settings. The latest version of UE sets the following values by default, which may require code changes:
27>[Upgrade] bLegacyParentIncludePaths = false => Omits module parent folders from include paths to reduce compiler command line length. (Previously: true).
27>[Upgrade] CppStandard = CppStandardVersion.Default => Updates C++ Standard to C++20 (Previously: CppStandardVersion.Cpp17).
27>[Upgrade] WindowsPlatform.bStrictConformanceMode = true => Updates MSVC strict conformance mode to true (Previously: false).
27>[Upgrade] Suppress this message by setting ‘DefaultBuildSettings = BuildSettingsVersion.V4;’ in MyProject.Target.cs, and explicitly overriding settings that differ from the new defaults.
27>[Upgrade]
I have changed this value DefaultBuildSettings = BuildSettingsVersion.V4
but I’m still getting the same messages.
What do I have to do?
Thanks!