In 2 seperate projects with different ndisplays I noticed that when I updated to 5.6 from 5.5. all of the ndisplay ICVFX camera functionality breaks in editor and on the renders. The fix I found was to delete and readd the ICVFX camera component to the ndisplay and then it works as expected. This is not happening to every ICVFX camera component included in the ndisplay, I think it may be only the ICVFX cameras that are bound to a camera in the level but am not positive.
Steps to Reproduce
- open and convert a 5.54 compatible project with 5.6
- try to adjust settings in the ndisplay’s icvfx camera, those parameters are being overridden by the value they were set to before updating
Hi Hannah,
Our QA team ran into a similar issue when updating some of our 5.5 projects and found a workaround by recompiling the NDC blueprint before adjusting any parameters of the instances such as the ICVFX camera components. So please try as a workaround:
- Open the NDC blueprint
- Dirty the asset by checking and unchecking any parameter
- Recompile the blueprint
- Then try adjusting the ICVFX camera parameters and see if it sticks.
Thank you Brian! That does seem to work