Summary
Hi,
Niagara VFX no longer working in my island. The current version which is published is also broken. I have tested on my PC and my sons so far.
I’m attaching a video which shows the expected VFX on my currently published island. Sorry, only video I have. Then I show the current project and Niagara System editor view.
I have a Niagara effect on my custom chests which I built from a Cleaver Like tutorial.
It does use some verse:
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
chest_switch := class(creative_device):
@editable
ChestSwitch: switch_device = switch_device{}
@editable
ChestVFX: vfx_spawner_device = vfx_spawner_device{}
@editable
ChestGranter: item_granter_device = item_granter_device{}
@editable
ChestCooldown: float = 5.0
OnBegin<override>()<suspends>:void=
ChestSwitch.TurnedOffEvent.Subscribe(OpenChest)
OpenChest(Agent: agent): void=
ChestVFX.Disable()
ChestSwitch.Disable()
ChestGranter.GrantItem(Agent)
spawn:
ResetChest()
ResetChest()<suspends>: void=
Sleep(ChestCooldown)
ChestVFX.Enable()
ChestSwitch.Enable()
ChestSwitch.SetState(true)
So, it uses that ChestDevice
, Switch Device
, Item Granter Device
and a VFX Spawner Device
.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Use the Verse code above, then attach a Switch, VFX, Granter device to it.
The chest functionality works fine, but the VFX spawner does not. In my case, I am using a customize version of the Fountain
Niagara Emitter.
Expected Result
The VFX, rings would be creating the shine effect around chests.
Observed Result
No VFX is playing and in Niagara System editor, it shows nothing, the animation looks like it is stuck in a 0.01 second loop and not playing anything. Looks like it vibrating on the timeline trying to play. The whole animation is usually 2.0 seconds long.
Platform(s)
PC
Island Code
4341-4036-4637
Upload an image
Video
Additional Notes
At first I thought it was just my local copy in UEFN but when I went to make the video. To get a working view, I jumped on the currently published version and realized it was actually the online version as well.