Update texture with shader (Simulation Shaders)

Hi,

Does UE4 have something like https://docs.unity3d.com/Manual/clas…erTexture.html So basically a texture, updated with shader/material every frame? I need this functionality to make simulation shaders, something like this https://camo.githubusercontent.com/1…42386c2e676966

Is this helpful? https://docs.unrealengine.com/en-US/…get/index.html