Update Rate Optimization break the rotation of motion matching

重现步骤

  1. Download and open the official project Game Animation Sample. (https://www.fab.com/listings/880e319a\-a59e\-4ed2\-b268\-b32dac7fa016\)
  2. Open CBP_SandboxCharacter, and open the Enable Update Rate Optimization on the SkeletonMeshComponent. (or use my uploaded CBP_SandboxCharacter.uasset to replace the blueprint)
  3. Play multiplayer game (Play As Client) in editor, so I can see other characters which may enters the frame-skipping optimized state if they are far away enough from my camera.
  4. Now these characters mesh would exhibit a momentary incorrect rotation during turns/pivot.