Hi.
I’m doing a check on my behaviour tree, I check the targets in range, and i set as main target the closest one.
The problem is, if I move with the closest target and go behind another one, my NPC that chase me will still chase me and not chase her new target :
basically, my debug_DrawTarget show that the current target is good (the closest one) but the MoveTo will still move to the previous target and not update to the new set target.
How can I reset that value?