I’ve implemented a new BehaviorTree service in C++. It’s working great except that the properties of UObjects which are properties of the Service are not showing up in the details pane:
All I can select is the type. However I can see the properties in the property matrix:
This is how the property of the Service is defined:
UPROPERTY(EditAnywhere, meta = (DisplayName = "TargetingPass"))
UTargetingPass* m_TargetingPass;
I’ve also tried using the Instanced tag (and various other combinations) which also have the same outcome.
Any ideas? It would be much more convenient to edit things things right in the Details panel rather than going to the Property Matrix.
Thanks,