Hello Rendering Gurus. How can I correct this the reflection to the appropriate size?
Hi redbox, I appreciate your input. I’m developing a Portal system similar to the Portals game. The Portals can be placed anywhere in the map, capturing/displaying the scene they pointing towards. Unfortunately, the reflections are zoomed-in no matter where the portals are orientated.
Cant you just move your capture location back? Surely the other side of the door is invisible
Thanks Orkney, Sheesh, i didnt think that. I’m giving it a try will post my results.
Maybe move it back even further then use some TexCoord nodes to ‘crop’ it to size?
Thank you Orkney. I will give that a go and post a screenshot of my result.