Unwanted edge glow.

First off I’m new to Unreal so sorry if this is a stupid question.

I’m curently working on a small environment and wanted to add some fog cards to create more depth, but wthen the fog cards are added to the scene I get a wierd edge glow happening to the foreground objects.

Hi! I think this might be a Depth of Field issue.

Could you try disabling Render After DOF in the material?

Thanks for your help that seem’s to have fixed it.