Unresolved external symbol FSpriteDrawCallRecord::BuildFromSprite(class UPaperSprite const *)

UE 4.11.1, Windows, Source version.

This code causes a linking error

FSpriteDrawCallRecord DrawCall; 
DrawCall.BuildFromSprite(SpriteToSend);

And yes, I do have Paper2D in the module dependencies. All other Paper2D stuff works just fine, it’s only calling this function causes linker to fail.

EDIT: I’ve fixed the linker error by adding PAPER2D_API toFSpriteDrawCallRecord: https://github.com/EpicGames/UnrealEngine/pull/2284

Fixed. The PR has been merged.