I just can’t figure this one out. All the threads about HTTP seem to be quite old. I’m on 4.10.
2> [14/14] Link UE4Editor-FOTBS-Win64-DebugGame.dll
2> Creating library D:\UnrealEngine4\Projects\FOTBS\Intermediate/Build/Win64\UE4Editor\DebugGame\UE4Editor-FOTBS-Win64-DebugGame.lib and object D:\UnrealEngine4\Projects\FOTBS\Intermediate/Build/Win64\UE4Editor\DebugGame\UE4Editor-FOTBS-Win64-DebugGame.exp
2>FOTBSHTTP.cpp.obj : error LNK2001: unresolved external symbol “public: virtual bool __cdecl FHttpModule::Exec(class UWorld *,wchar_t const *,class FOutputDevice &)” (?Exec@FHttpModule@@UEAA_NPEAVUWorld@@PEB_WAEAVFOutputDevice@@@Z)
2>FOTBSHTTP.cpp.obj : error LNK2019: unresolved external symbol “public: virtual class TSharedRef __cdecl FHttpModule::CreateRequest(void)” (?CreateRequest@FHttpModule@@UEAA?AV?$TSharedRef@VIHttpRequest@@$0A@@@anonymous_user_9674a66c) referenced in function “public: void __cdecl UFOTBSHTTP::MakeRequest(void)” (?MakeRequest@UFOTBSHTTP@@QEAAXXZ)
2>FOTBSHTTP.cpp.obj : error LNK2001: unresolved external symbol “private: virtual void __cdecl FHttpModule::StartupModule(void)” (?StartupModule@FHttpModule@@EEAAXXZ)
2>FOTBSHTTP.cpp.obj : error LNK2001: unresolved external symbol “private: virtual void __cdecl FHttpModule::ShutdownModule(void)” (?ShutdownModule@FHttpModule@@EEAAXXZ)
2>D:\UnrealEngine4\Projects\FOTBS\Binaries\Win64\UE4Editor-FOTBS-Win64-DebugGame.dll : fatal error LNK1120: 4 unresolved externals