I did it for my purposes, but not for this plugin. You can still play in multiplayer and world should be generated properly on both - client / server, but modifying voxels are not replicated, so this part would you need to create on your own.
I did it for my purposes, but not for this plugin. You can still play in multiplayer and world should be generated properly on both - client / server, but modifying voxels are not replicated, so this part would you need to create on your own.