I’m trying to create build of default unreal engine editor game example. I keep project structure/settings/package settings and everything else untouched.
Steps i do:
- Created new project in Unreal Engine Editor, (first character project with started content)
- Name it “BuildTest”
- Tried to create build for windows x64. File → Package Project → Windows → Windows (64 bit)
- Choose desktop folder to save project
- Close unreal editor as well as talktowendys epic launcher (tried not to close these tools as well)
- Open desktop folder WindowsNoEditor
- Run BuildTest.exe
After that nothing happens, i see new process in windows tasks list but no any new windows appears.
BTW i can’t kill that process, only reboot make me able to remove that indowsNoEditor folder. Have tried to close that process using CMD → taskkill /im BuildTest.exe /t /f
If you had similar experience, any help appreciated, ready to provide packaging logs.
System info:
-
Windows 7, original latest updates installed.
-
Unreal Engine Editor v4.10
-
cpu: I7
-
ram: 8gb