Trying to compile in Unreal Editor 4 (Conan Exiles Dev Kit Version) and it’s throwing me this error when compiling:
- Could not read build version
- Creating makefile for hot reloading (no existing makefile)
- ERROR: System.NullReferenceException: Object reference not set to instance of object.
- at UnrealBuildTool.RulesAssembly.CreateTargetRules(String TargetName,TargetInfo Target, Boolean binEditorRecompile, FileReference& TargetFileName)
- at UnrealBuildTool.RulesAssembly.CreateTargetRules(String TargetName,TargetInfo Target, Boolean binEditorRecompile, FileReference& TargetFileName)
- at UnrealBuildTool.UEBuildTarget.CrateTarget(TargetDescriptor Desc)
- at UnrealBuildTool.UnrealBuildTool.RunUBT(Strong[], Arguments, FileReference ProjectFile)
Any help with this issue would be most welcome, thanks!