Unreal5 Scene is grey/indigo when not in play mode

Was following a tutorial and was discussing lighting and Lumen. I restarted my application to adjust a setting and when I reopened it, my scene looks all indigo and grey. What is weird is that if I press play, the scene is normal like it was before. I tried undoing the settings i changed but no luck. I’m sure it’s just one setting I have off


You have the distance field visualizer on, turn it off (under the viewport show->visualize)