Hello,
in our company we want to replace SN-DBS with UBA and do it at scale, currently we use UBA only on build machines because it comes bundled with the Horde Agent, but now we want to start deploying UBA also on developers PCs so they can help when they are idle.
How does Epic manage the deployment of Horde Agents on developers PC?
We tried on a subset of machines to push the Horde Agent .msi automatically using some IT tools, but then the Unreal Toolbox would not detect the Horde Agent being installed because the .json metadata of it being installed through the Toolbox is obviously missing and the [Add] button is showing even when the Horde Agent is already installed (sometimes clicking the Add button would fix it, but this means doing it manually on every developer machine)
Do you just tell your developers to install the Toolbox and setup manually the Horde Agent by themselves on their machine?
How do you manage pushing Horde Agent updates to developers PCs? Admin is needed to install and update the Horde Agent, so you give Local Admin to developers and/or to the Toolbox?
Thanks