Good Evening,
We are looking at porting a game to Android which uses Unreal 4.27+. We saw this article in the Google Play documentation saying that new applications must target API Level 35 starting on August 31st, 2026.
https://support.google.com/googleplay/android\-developer/answer/11926878
We also saw that there is information in Unreal 5.4 documentation that states that developers must update to 5.4.4 or newer to be able to publish to Google Play after August 31st, 2024 (which I believe is the last time Google Play changed it’s API level requirements):
https://dev.epicgames.com/documentation/en\-us/unreal\-engine/android\-development\-requirements\-for\-unreal\-engine?application\_version\=5\.6
For games which are still using Unreal 4.27+, will there be support to publish to Google Play after August 31st, 2026? Currently, it looks like we have to build against NDK r21e, which is not supported for submission to Google Play.
Thank you!
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Jan Smrcina
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Hi Jan,
The 4.27+ branch has been updated to support NDK r27c as part of our backporting of 16kb page alignment updates.
Best regards.
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Hi Jan,
I wouldn’t foresee any issues with r27d. You can download r27c (a.k.a. 27.2) from Android Studio’s SDK Manager under SDK Tools -> NDK side by side.
As for Android studio version, Android Studio Koala Feature Drop | 2024.1.2, is the one we’ve test against.
Best regards.
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Hi [Content removed]
Thank you so much for your response. Looking at the Google NDK website, r27c is no longer available for download. Will 4.27+ work with r27d?
One additional question: If we’re using r27c/r27d NDK for our development, is there a requirement for which Android Studio version (for tools) should be installed?
Thanks again,
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Jan Smrcina
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