Hi peers I’m looking for the Online training video title something like " when to use C++ an or Blueprint " it is original by Unreal Engine.
Hey there @Cefas! Welcome to the community! I actually couldn’t dig that one up! It could be part of the old format videos that may have been archived (pre 2016), So instead I’ve got a couple of resources that are just as good.
Disclaimer: One or more of these links are unaffiliated with Epic Games. Epic Games is not liable for anything that may occur outside of this Unreal Engine domain. Please exercise your best judgment when following links outside of the forums.
Old docs on how they decided which to use on a sample project:
Balancing Blueprint and C++ | Unreal Engine 4.27 Documentation.
And my favorite, the breakdown from Alex Forsythe: