Hey guys,
This is actually related to your scalability settings. Specifically the view distance scale:
r.ViewDistanceScale=0.4
If you set the above to 1, the distance should match with the results you get in PC.
Hey guys,
This is actually related to your scalability settings. Specifically the view distance scale:
r.ViewDistanceScale=0.4
If you set the above to 1, the distance should match with the results you get in PC.