Unreal Log Printing

Hey everone. I’m new to Unreal C++. I want to get an output using the UE log and want to understand what does the %d / %f / %s stand for in the context.

it allows you to insert that variable to be printed out as a string (Original Farenheit)

there was a table somewhere that has all of them but i can’t find it. Pretty sure f is float, not sure about d, maybe double?

Some better explanation here:
What does %s and %d mean in printf in the C language? - Stack Overflow

edit:
I think format specifiers is the term to google