Building from github does not have any issue if you know a bit of source code I am able to run nicely since 4.16 release currently using 4.17 cauz 4.18 not that stable !
The main reason for ask for launcher is just the unreal market place else everything is soo fine ! thanks !
This thread, and the 30 other similar ones need to die. Linux users are used to finding a work around for everything. It will be that way for about another 100 years.
Load up a Win7, or 10 version, and just DL launcher. Set your launcher DL location to a usb if you like, and just name the folder vaultcache, and the launcher will Dl your files to it. Easy.
Or turn off hibernate file system so you can access the windows hdd. Done. Your files are placed in the windows folder Program files/Epic Games/Launcher/Vaultcache
If the mp files you want are sold on gumroad, or sellify. Than you can go there, and Dl through Linux.
We arenât getting a launcher, I-tunes, photoshop, and we arenât getting Msft office. Thank Hackers, and all the people that shouldâve supported Linux more from the start.
Iâm thankful Epic is Open source, and we even have a AAA Engine thatâs free, and built to Linux, Mac, and Win.
https://appimage.org/ maybe that can make things easier. At least can bring unreal engine to any distribution. Also can help with games that use it
It is easy to do with only one shot, really. All is needed for this is to grant access to Marketplace from Linux without crutches and bicycles such as Wine, VMs or dualboot.
or https://flatpak.org/ thatâs integrated in most of repository managers (Pamac, Discover,âŚ)
a flatpak launcher that uses UE4 binaryâs in an flatpak with all dependencies !!
I would LOVE it if they made a Snap version of the launcher that âupdatesâ itself the first time you run it (just like on Windows).
For the record, Wine works but itâs buggy: https://appdb.winehq.org/objectManager.php?sClass=version&iId=36734
Why not add downloading direct from firefox for Linux?
Religion disallow this? Itâs very simple. I create first site in 2002 year and i can download file direct from it.
For Free files it really can be allowed.
Please tell epic games - allow download from firefox or ETC, i donât want install windows to run it launcher. and still 5 years later i still dont want to pay capitalists\ Monopolists from Microsoft for JUST RUN downloader !
I have installed Linux version UE4.
Please anybody upload https://www.unrealengine.com/marketpâŚh-environment# to normal filehosting. They mans donât know how to use torrent\ftp
I cannot download this, cursed launcher required.
Any news on this? Still patiently waiting
are you ever gonna adress these issues or is your official stance âfu** paying customers who are using an allegedly supported platformâ now? literally just doing the same thing anyone else does and just providing download links on the website would be plenty, since using the launcher with ugly âcreate projectâ and âadd to projectâ buttons (while i might wanna do the reverse e.g.) isnât much more convenient than a plain zip download on any platform anywayâŚ
4 years later, did we reach this point ?
4 years and 1 month laterâŚ
I guess itâs not in their plans, maybe hope for something with UE5
Seriously why when the navigator send Linux header you simply donât change the link in the market place to download the plugin instead of trying to open xdg.
4 years and no one in your company had this simple approach to let Linux devs enjoy UE market place?
Iâm feeling like wasting my time to try to move away from Unity. Iâm losing so much time just due to a simple issue which would be fixed in a day by a junior developer this is insanely not professional.
Did you guys read this : Twitch ?
TLDR : âItâs on our radarâ and a community project could get Megagrant for it.
Epic has always been bottlenecked by the lack of engineering bandwidth. Unreal itself has perfect Linux support, the launcher is a lot less urgent since most content creators - the one needing the marketplace or prebuilt engines - arenât running Linux anyway.
I had talked to one of their Linux developers a long time ago, it seemed like it just wasnât a priority at the time given the low number of users but they had expected that to change eventually, at this point itâs probably just not something high on their list
I donât ask for a Launcher support, just let us download plugins and provide instructions to install them, itâs not a big change and would not take more than a day for their web developers.
Even if Linux users represent only 1% of the global usage, if they support Linux by providing a portage they must provide a way to access items we bough without having to give an access to our data to any third party project. Iâve never seen that beforeâŚ
@Epic
Just look at the number of topics created concerning Linux within one month of UE5-EA. Itâs clear indication that there is a lot interested users.
UE5 Linux-Editor also good enough to be provided as binary installer.
Also major digital stores like steam have a Linux installer.
If you feel that there are less unreal users on Linux, its due to the lack of a binary editor. Most of the users find it very hard to compile from source.
Proof of it is in the fact that unity3d found that was a lot of interest in Linux, enough to provide a Unity Linux Editor. Because of that same interest Unity Linux-editor is coming out of beta, and will be having a full release before the end of 2021 (link).
So by understanding why a binary version is important, can we have a binary UE5-Linux-Editor and epic launcher? ⌠At-least a beta?
Epic game store users are are also looking for a launcher for linux. Linking it here for epic store gamers, as they too use the same launcher that we developers use. This a very relevant request from gamers and hope someone from epic notice this.
https://www.reddit.com/r/EpicGamesPC/comments/oopkdb/is_there_a_petitionfeature_request_on_epic_forums/
I know this topic has been around for over a year. However, I believe it is important to leave the following answer for the next ones who will visit this page. There is no AppImage for UnrealEngine yet, but there is a container via Docker and Flatpack from FlatHUB