unreal gets stuck at 95% trying to load a static meshcomponent.

I don’t know what’s going on, but I was working on my project, and today in the morning it gets stuck and I don’t know what it could be.
Is there any way to find out what that component is to delete it and see if that’s how the editor starts?

Did you set a default level for the editor to open on? You could clear that in the ini file.