Hey guys, i have setup unreal Source from GitHub Epic Games Repository and finally i can open Unreal projects with visual Studio and use C++ in the Projects.
But my goal has to make packages to Windows/Xbox and i don’t find any option to build the game in appx or msix. Visual Studio don’t have a option to package for Store unlike .sln files from Unity.
So what’s the next steps? how do i package a game for Windows Store/Xbox?