Experiencing the same problem. What is the solution?
[2023.08.15-12.31.06:814][706]LoadErrors: Warning: CreateExport: Failed to load Outer for resource ‘StaticMeshComponent0’: BP_Projectile_C /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.BP_Projectile_C_0
[2023.08.15-12.31.06:825][706]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input ‘’ was empty.
[2023.08.15-12.31.06:825][706]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input ‘’ was empty.
[2023.08.15-12.31.06:825][706]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input ‘’ was empty.
[2023.08.15-12.31.06:825][706]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input ‘’ was empty.
[2023.08.15-12.31.06:825][706]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input ‘’ was empty.
[2023.08.15-12.31.06:826][706]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input ‘’ was empty.
[2023.08.15-12.31.06:826][706]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input ‘’ was empty.
[2023.08.15-12.31.14:327][379]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2023.08.15-12.31.26:640][375]LogSlate: Window ‘Pick Parent Class’ being destroyed
[2023.08.15-12.31.44:991][375]LogSlate: Window ‘Create Blank Blueprint Class’ being destroyed
[2023.08.15-12.31.45:019][375]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile
[2023.08.15-12.31.45:020][375]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.08.15-12.31.45:020][375]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.08.15-12.31.47:024][375]LogStall: Stall detector ‘UAssetEditorSubsystem::OpenEditorForAsset’ exceeded budget of 2.000000s, reporting…
[2023.08.15-12.31.47:572][375]LogStall: Stall detector ‘UAssetEditorSubsystem::OpenEditorForAsset’ report submitted, and took 0.049755s