Unreal Engine4 VR & Meta Quest2 Mic Input Delay

HI guys, I am creating a Karaoke System in VR.

I use " Audio capture Component" to capture my audio.

also It has Sound class “MIC_InputData” that is not a master sound class in my project.

the only setting that I change for sound class is “Legacy → output target” , controller to speaker.

The problem is about the delay of my captured voice. When I say a sentence or a word the sound from meta quest 2 heard like 0.5 delay.

Does anybody suffer the same problem or solve this problem?