Unreal Engine - Visual Studio "Show All Files"

Hello everyone,

The Visual Studio solution explorer provides a button called “Show All Files”. From my understanding, it’s supposed to display the files as present on the file system. The solution explorer also provides the option to add filters to organize our code only in the solution explorer. The filters look like folders with a special icon on them. In my Unreal project, I get the opposite results from what I expect. Here is what I mean, with “Show All Files” activated I get this in the solution explorer:

With “Show All Files” disabled I get this:

I know that the Unreal Engine uses a custom Build Tool which probably causes this weird behavior, but I’m clueless. This is not how a “normal” C++ VS project behaves. What am I missing here?

Best regards.

1 Like

I had the same problem. Have you figured out why this is happening?