Hello , i am wondering about the Post Process Settings UE5.2 (ScreenPercentage_DEPRECATED) of a scene capture component 2d. What im trying to do is to lower the viewport screen percentage while i enable a scene capture component 2d in order to gain perfomance( Picture in picture scopes).Then i try to keep the screen percentage of the SceneCaptureComp at 100 units(SceneCapture2D->PostProcessSettings.ScreenPercentage_DEPRECATED = 100;). As i can see it doesnt work. Any Ideas would be really helpful! Thanks!
Hello @Panais121!
A possible solution to gain performance by reducing render quality is to adjust the size of the texture it’s rendering to through the Size X and Size Y parameters (just of course make sure to keep it power of two)
Of course, if you haven’t adjusted other scene capture settings yet, there are many other things to help you gain back performance on render targets, such as using the show flags, showing only needed actors, and not updating every frame.