Is it possible to somehow tap into the part of Unreal Engine that handles rendering and use some sort of open source render management tool like OpenCue https://www.opencue.io/ to distribute the render job across a cluster of servers that have Nvidia RTX GPU’s?
I noticed that Thinkbox Deadline supports Unreal, as well as some others but what I need is to tap into that render job data and work on it from a software development standpoint; but I’m not sure where exactly to start.
Thanks in advance for any help!