I’m encountering an error while trying to package a game built using Blueprints for Windows shipping.
Error Log
UATHelper: Packaging (Windows): Missing object file C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Marketplace\MetaHuman\Intermediate\Build\Win64\x64\UnrealGame\Shipping\MetaHumanSpeech2Face\Module.MetaHumanSpeech2Face.cpp.obj listed in C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Marketplace\MetaHuman\Intermediate\Build\Win64\UnrealGame\Shipping\MetaHumanSpeech2Face\MetaHumanSpeech2Face.precompiled
Environment
- The game is created using Blueprints in Unreal Engine 5.3.
- OS: Windows
Steps Taken
I found a suggestion online to disable the MetaHumanSpeech2Face
plugin by modifying the .uproject
file under the Plugins
section, but I could only find an entry for MetaHuman
, not MetaHumanSpeech2Face
.
Questions
- Is there a way to specifically disable just the
MetaHumanSpeech2Face
plugin? - Are there any other solutions to fix this issue?