Unreal Engine Packaging Error (Missing Module.MetaHumanSpeech2Face.cpp.obj)

I’m encountering an error while trying to package a game built using Blueprints for Windows shipping.

Error Log

UATHelper: Packaging (Windows): Missing object file C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Marketplace\MetaHuman\Intermediate\Build\Win64\x64\UnrealGame\Shipping\MetaHumanSpeech2Face\Module.MetaHumanSpeech2Face.cpp.obj listed in C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Marketplace\MetaHuman\Intermediate\Build\Win64\UnrealGame\Shipping\MetaHumanSpeech2Face\MetaHumanSpeech2Face.precompiled

Environment

  • The game is created using Blueprints in Unreal Engine 5.3.
  • OS: Windows

Steps Taken

I found a suggestion online to disable the MetaHumanSpeech2Face plugin by modifying the .uproject file under the Plugins section, but I could only find an entry for MetaHuman, not MetaHumanSpeech2Face.

Questions

  1. Is there a way to specifically disable just the MetaHumanSpeech2Face plugin?
  2. Are there any other solutions to fix this issue?

I ran into this issue now, and found a fix, discussed in the link below.

In Metahuman.uplugin change the slot of MetaHumanIdentity → “Type”: “Runtime”, to “Type”: “Editor”, like this:

{
“Name”: “MetaHumanIdentity”,
“Type”: “Editor”,
“LoadingPhase”: “Default”,
“PlatformAllowList”: [
“Win64”
]
},

Seems to Package both in Development and Shipping.