WHAT
On this week’s Live Training stream Epic Games Principal Mathematician David Hill and Senior Technical Writer Sam Deiter will show you how to setup and use the new Proxy Geometry Tool that was created to help get Fortnite Battle Royale running on multiple platforms. The Proxy Geometry Tool can be used to help reduce the rendering cost of objects far in the distance by programmatically creating a new version of the object’s mesh and textures.
Sounds good!
So… any tutorial or livestream planed on how we should illuminate those marvelous proxy geometry things with the eccentric new physical lighs system from 4.19?
Hey David, can you recommend some advanced mathematical topics to study for FX (or other video game applications for that matter). I have some intermediate topics down, Linear Algebra, PDE, Probability, etc.