Unreal Engine 4.17 brings many new updates to Sequencer, our non-linear cinematics tool. The development team is coming on the livestream to talk about what’s new in Sequencer and a few techniques we leveraged to build the Fortnite Launch Cinematic Trailer created in UE4 and played back completely in real-time at Siggraph.
Thursday, August 17th @ 2:00PM ET Countdown]
Amanda Bott - Community Manager - @amandambott](http://twitter.com/amandambott)
Max Chen - Lead Cinematics Engineer
Andrew Rodham - Senior Tools Programmer
Questions about Sequencer? Drop a comment below!