I put an “if” node before the depth line nodes, it checks the scene depth against a high number (500000 give or take a zero) and if it’s too far I simply pass 0 to the “max” node. Basically I don’t draw the lines for really far pixels.
I put an “if” node before the depth line nodes, it checks the scene depth against a high number (500000 give or take a zero) and if it’s too far I simply pass 0 to the “max” node. Basically I don’t draw the lines for really far pixels.