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Unreal Engine Livestream - Multi-User Editing - September 26 - Live from HQ

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WHAT
On this week’s livestream, we’ll walk you through how to get started with Multi-User Editing and explore our cinematic content pipeline. Learn how to connect multiple instances of Unreal Editor together to work collaboratively in a shared editing session, building a single virtual world together with your teammates and colleagues in real time!

WHEN
Thursday, September 26 @ 2:00PM ET - Countdown

WHERE
Twitch
Youtube

RE****SOURCES
Multi-User Editing Getting Started Documentation

WHO
Grayson Edge - Senior Cinematic Designer - @GraysonEdge](https://twitter.com/GraysonEdge)
Jamie Dale - Senior Programmer
Francis Hurteau - Generalist Programmer
Amanda Schade - Community Manager - @amandamschade](http://twitter.com/amandamschade)

ARCHIVE
https://youtube.com/watch?v=MEKACTnXLJ0

Looks great can’t wait to check it out.

When´s gonna be available for us?

This is a huge addition to the engine. WELL DONE. when is it gonna be released to the users?

this would be great if I had people to work with, This will be GREAT for me later

That’s real, real cute. I really f$@# with the ease of access and the overall versatility of this program.

We tryed to connect to my IP and it is not listed in the pannel for other clilent ,

I think it miss the begining of the tutorial to share the same project with others.

After more investigation, we finally got it to work as espected !
thanks for this features, it’s awesome !

care to share how you got it working? i did the same as they did and only the local pc can see the server even with the ports open