Introduced in 4.19, Live Link is a feature that enables you to connect Unreal Engine 4 (UE4) to your DCC tools and allows you to stream data into the Engine in real-time. This enables you to preview animations in your preferred tool, directly inside the Engine without having to go through the export/import process, giving you more time to iterate on your content and less time exporting and importing into the Engine to see your changes.
In this stream, we talk about the changes made for 4.20 including support for Motionbuilder and the ability to use the new Live Link Component to automatically establish connections both in the Editor, at Run-time and even in packaged projects!
Thursday, July 12th @ 2:00PM ET - Countdown
Wes Bunn - Sr Technical Writer - @wes_bunn](https://twitter.com/wes_bunn)
Tim Slager - Community Manager - @Kalvothe](http://twitter.com/Kalvothe)
Amanda Bott - Community Manager - @amandambott](http://twitter.com/amandambott)
If you have questions for the folks on the livestream, feel free to toss them in the comments below and we’ll try to answer them!