Unreal Engine Livestream - Introducing the FaceAR- August 9 - Live from Epic HQ

Just wish to piggy back on this thread since it was mentioned in the stream.

Been trying to setup a remote compiling from PC to a Mac for IOS development and; specifically for AR and hopefully this. Have been pulling my hair out. Followed the documentation and scraped every bit of info on forums, Answer Hub and guides around the net. Had a post on the forum explaining my problem (another on Answer Hub). I will circle back to this project but had to put it on hold.

Any tips from anyone who has experience setting this up would be great.