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Unreal Engine Livestream - How to get the most out of ray tracing - June 06 - Live from HQ

190606_Announcement.jpg

WHAT
We have a special guest in the studio this week! Sjoerd De Jong will walk us through an updated version of the ray tracing example he demonstrated at GDC. We’re also joined by Juan Canada who will provide his engineering expertise. It’s a great opportunity to ask questions if you’ve studied any of the existing content on the topic.

WHEN
Thursday, June 06 @ 2:00PM ET - Countdown

WHERE
Twitch
Youtube

RESOURCES
Ray Tracing Documentation
A Hands-on Look at Using Ray Tracing in Games with UE 4.22 | GDC 2019

WHO
Sjoerd De Jong - Lead Evangelist, Europe - @Hourences](http://twitter.com/Hourences)
Juan Canada - Sr. Rendering Programmer @jcanadagarcia](http://twitter.com/jcanadagarcia)
Victor Brodin - Community Manager - @victor1erp](http://twitter.com/victor1erp)

ARCHIVE
https://youtube.com/watch?v=Bm5PWp4Ci38

NEWS

Featured free Marketplace content - June 2019
https://www.unrealengine.com/en-US/b…nt—june-2019

How Dauntless refines boss battles and combat to create satisfying Behemoth-hunting action
https://www.unrealengine.com/en-US/d…hunting-action

Jobs in Unreal Engine — Surface Artist
https://www.unrealengine.com/en-US/b…surface-artist

Unbound: Worlds Apart is puzzles, multidimensional portals, and stunning hand-painted graphics
https://www.unrealengine.com/en-US/d…inted-graphics

Unreal Engine 4 support for HoloLens 2 released in early access
https://www.unrealengine.com/en-US/b…n-early-access

Getting AI to control giant speeding cars with lasers and machine guns using Unreal Engine
https://www.unrealengine.com/en-US/t…-unreal-engine

Unreal Engine evangelism expands throughout Europe
https://www.unrealengine.com/en-US/b…oughout-europe

COMMUNITY SPOTLIGHT

Crystal Command
https://store.steampowered.com/app/1073850

Shores Unknown
https://gamejolt.com/games/ShoresUnknown/308235
https://twitter.com/ShoresUnknown/st…23437029335040

Stay In The Light
https://store.steampowered.com/app/1…_in_the_Light/

luv to see this breaking edge technology in practice but…

when are ya’ll gonna send me a computer that can do it ?? lol :cool:

@victor1erp

Can you ask what’s currently being worked on with real time ray tracing/GI?

Definitely!

Hi, around minute 34 you mention another video where you talk about denoisers, can you please put a link of it here?
Thanks