Thanks a lot , that did the trick ;).
I have another question, this one is probably trickier.
Is it possible to have an application running on two screens, one of them being the spectator camera covered in the livestream, and another one just displaying the usual HMD livefeed? I’m working on something funny with green screens, but only want to layer real life images in one of the screens but not the other. By simply switching the Spectator mode from Disabled to SingleEyeCroppedToFit I get the transition between both working just fine, but unfortunately, since it’s the same window, one of them is gonna have unwanted green screen layering.
Thanks in advance and keep up the good work !