Expanding on the content from the Animation Blueprint Setup & Walkthrough livestream, Jay continues work on Shinbi’s animation system to show some more advanced animation topics. He’ll add a strafe locomotion system and blendspaces, discuss how to use sync markers, make the character turn in place, and demonstrate retargeting animations from one hero to another.
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Thursday, May 3rd @ 2:00PM ET - Countdown
Jay Hosfelt - Lead Animator - @HosFross](https://twitter.com/HosFross)
Tim Slager - Community Manager - @Kalvothe](http://twitter.com/Kalvothe)
Amanda Bott - Community Manager - @amandambott](http://twitter.com/amandambott)
If you have questions for our guests, feel free to toss them below and we’ll try to get to them on the stream.