WHAT
Gwen Frey is a solo developer on the narrative puzzle game Kine. This whimsical game was crafted entirely in Blueprints, and all assets are her own creations. During the livestream, Gwen will show her project files, explain the movement system, and hold a long Q&A about UE4 development.
WHEN
Thursday, November 29th @ 2:00PM ET Countdown]
WHO
Gwen Frey - Creator of Kine - @diregoldfish](http://www.twitter.com/diregoldfish)
Jay Hosfelt - Lead Animator - @HosFross](https://twitter.com/HosFross)
Tim Slager - Community Manager - @Kalvothe](http://twitter.com/Kalvothe)
Amanda Bott - Community Manager - @amandambott](http://twitter.com/amandambott)
Have questions for Gwen? Drop them in the comments and we will try to answer them on the livestream.
COMMUNITY SPOTLIGHT
**Experience: Colorblindness (VR) **
https://forums.unrealengine.com/community/released-projects/1556638
Airborn
**VRange: VR Close Quarter Battle **
https://forums.unrealengine.com/community/released-projects/1554941
ARCHIVE
A Q&A with Kine Creator Gwen Frey | Dev Interview | Inside Unreal - YouTube