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With Unreal Insights (Beta), our new Chaos physics and destruction system, improvements to ray tracing and more, there’s a lot to be excited about arriving in Unreal Engine 4.23. On this week’s livestream, we’ll sit down with engine experts Marcus Wassmer and Michael Lentine to talk about 4.23’s features and changes.
@MarcusWassmer](http://twitter.com/MarcusWassmer) Great news on the progress with support for Landscape and World Position Offset for RT - You also mentioned improvements for the Instanced Static Mesh Component and the Hierarchical Instanced Static Mesh Components - does this mean we will now have a working foliage toolset for RT ? Would you be kind enough to outline what RT foliage and landscape areas are fully functional and what aspects are still in progress. Thanks !